![]() I, along with billions of users, have been blown away by the apps created using Buildbox. We saw that the Buildbox software was powerful enough to create some of the most successful apps – touting global successes like Color Switch among others that claimed the top of app store charts around the world and gained critical acclaim for their quality and design – but at the same time, required no code to create these apps. Meeting Trey just a few months after the launch of Studio, and discovering that we had been devoted to the same dream, was a surreal and exciting moment that I’ll never forget.Īs Trey and I continued to dig deeper over the months following that first video call, we recognized that not only are the dreams of AppOnboard and Buildbox aligned, but the technology and design approach of both the AppOnboard software and the Buildbox software are like-souled. With Adam and the rest of the AppOnboard team, we launched AppOnboard Studio to enable anyone to bring their ideas to life with no-code. We realized that bringing to life what had just been an idea in your head, creating something out of nothing and witnessing someone else hold that in their hands, was a powerful and joyous sensation. When Adam created a paradigm of programming that enabled anyone, with just an idea, to create interactive software (the AppOnboard engine), I saw the seeds of what would become the biggest innovation in software of our lifetime: the ability for anyone to create with no-code. It wasn’t until I met Adam Piechowicz, now co-founder of AppOnboard, that I knew we would fulfill this childhood dream together. I was determined to learn how to write “great code” as a means of developing the games I had envisioned creating since I was a child. It may come as no surprise that I ended up studying Computer Science when I was admitted to UCLA. Although I had no idea what I was doing at the time, I knew for sure that the lines of code I was typing were creating something out of nothing and that that was not possible anywhere else in life. I would always plug the cord back in, though, and start again. I remember the devastation I would feel when my sisters would run across the room, accidentally tripping the cord and erasing my treasured creation. I had always wanted to create games and would spend days mindlessly typing thousands of lines of code for the satisfaction of seeing the pixels change color on my screen. I vividly remember the years I spent working my newspaper route, dreaming of the video games I would make on the computer I was saving up for. This has been a dream of mine since I was a young child growing up in Dedham, MA. With Trey’s vinyl records playing in the background of our video call, we quickly came to realize that we had long shared the exact same dream – to break down all the walls between people’s ideas and reality. From the first moment I met Trey, it was a connection unlike any other.
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